TRICK OR SAVE!Get 40% off your first payment with HALLOWEEN2026.See all our plans
Configuration

Fall damage, time of day and NPCs: per-world rules

Reviewed October 26, 2026 1 min read

Besides PvP, each world's config.json has switches for fall damage, the day–night cycle and NPCs. They're useful for building worlds, events and hubs.

The switches

SettingWhat true doesTypical use of the opposite
IsFallDamageEnabledFalling hurtsfalse for a building or lobby world
IsGameTimePausedFreezes the time of daytrue keeps a hub always in daylight
IsSpawningNPCNPCs spawnfalse for a peaceful build world
IsAllNPCFrozenEvery NPC is frozentrue while setting up a scene
Same rule as always

Stop the server before editing and keep the JSON valid. Changes are read at startup.

Fewer NPCs, less CPU

The official manual names NPCs and mobs as a CPU driver. A world where NPC spawning is off costs less to run.

About this guide: An original guide from the EnduranceNodes team, written for the servers we host. If a step no longer matches what you see, tell us and we will update it.