Connection & updates
UDP and QUIC, domains, versions, patchlines and the built-in updater.
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12 articles
Hytale uses UDP, not TCP: what that changesThe QUIC protocol, port 5520 and why firewall rules written for Minecraft don't apply.Players can't join after an update: version mismatchWhy client and server must be on exactly the same version, and how to fix it.Slow connection to every Hytale server on WindowsA known network-driver issue with QUIC on some Windows PCs, and the settings that fix it.Using your own domain for a Hytale serverHow to point a domain at your server, and why the port may still be needed.Share codes and your IP addressWhat a Hytale share code reveals, and why a hosted server avoids it.Linking several Hytale servers togetherReferrals, redirects and why Hytale doesn't need BungeeCord.How Hytale server updates workThe built-in updater: how it checks, downloads and applies a new version.The /update commandsEvery command of Hytale's updater, from the official manual.Applying updates automatically (AutoApplyMode)The three modes for automatic updates and which one suits your server.Going back after a bad updateWhere Hytale keeps the previous version, and when restoring a backup is the better route.Release or pre-release: Hytale patchlinesWhat a patchline is and how to choose one for your server.Server features Hypixel has announcedWhat the official manual lists as coming for Hytale servers.
