All Minecraft plans
Beginner

Apolo

Vanilla, without watching the memory bar.

$3.00/mo

at $1.50/GB, like every plan

Get Apolo

Runs on BHS-01 · Beauharnois, QC

What you get

  • DDR5 RAMWhere the world, plugins and loaded chunks live.2 GB
  • NVMe SSDGen4 NVMe for worlds, jars, plugins and backups.25 GB
  • Shared vCoresRyzen 9700X threads. What keeps the tick at 20.1.5
  • DatabasesFor the plugins that keep their own data.2
  • BackupsSnapshots you take and roll back yourself.1
  • Splitter slotsExtra server instances under this same plan.None
  • AMD Ryzen 7 9700XThe same 9700X on every plan. No slower tier.
  • 24/7 DDoS ProtectionFiltered upstream, always on, never an add-on.
  • Instant SetupLive about sixty seconds after payment clears.
  • Premium SupportHumans on tickets and Discord. Not a reply bot.
  • Plugin InstallerOne-click installs and updates from the panel.
  • Custom Aikar FlagsGarbage collection tuned. Nothing to configure.
  • 99% UptimeProven on a public status page, not just claimed.

Two gigabytes is where a vanilla server stops being a compromise. Same Ryzen 7 9700X, twice the memory of Hermes, and enough room left after the JVM to stop thinking about it.

Hermes runs a small world. Apolo runs a real one. After the JVM takes its cut you have roughly 700 MB of working headroom above a vanilla or Paper base — room for a dozen players at normal render distance, or eight players and a proper plugin set.

This is the plan most small SMPs should start on. Permissions, land claims, a chat manager, a map renderer: that whole stack fits here without you rationing it plugin by plugin.

What it still is not is a modded server. Fabric and Forge start at 1.5–2 GB before you add a single mod, which would leave you back where Hermes was. For mods, start at Ares.

What actually runs on it

  • Vanilla or Paper survival for 10–14 players
  • A full plugin stack: permissions, claims, chat, maps
  • A community SMP that stays busy most evenings
  • A small Bedrock-crossplay server via Geyser

What it will not run

  • Forge or Fabric modpacks of any real size
  • Servers past roughly fifteen concurrent players
  • Pregenerating huge worlds while players are online

If mods are the plan, skip ahead — Ares doubles this again and is the first plan we would actually put a modpack on.

The whole ladder